Deadly strike and dual wield diablo 210/17/2023 Any other stat points you're not putting in Dexterity and Strength should go here. You'll need enough Strength to use your choice of equipment other than that, you won't need to go overboard here.This class requires a focus on Dexterity compared to other hero classes in the game in terms of stats.Now add this together with other modifiers such as your character's strength (if a barb) or Dexterity (If monk or DH), weapon speed, and then multiply it by the skill modifier (This attack does 140% weapon damage) then you have the damage you deal while using said skill. Now obviously when dual-wielding weapons this is a bit different because if you're dual-wielding the dps from both weapons doesn't get added together (20 dps mainhand + 20 dps offhand = fuck two-handers!) or else who in their right mind would ever use a two-handed weapon? The only thing I can figure is the main hand's damage get tossed into the aforementioned stat pool and then, just a guess here, maybe 50% of the damage of the weapon in your offhand. The damage of the spell isn't derived directly from the weapon but from the culmination of all the stats that are within your character's pool. It draws from a central stat pool to determine the damage of the skill, not what weapon in which hand you happen to be attacking with.Īs for how the game dictates how much damage your abilities are doing based on if you are dual-wielding or not, well the easiest way to explain it is that the weapon's, or weapon's and offhand's, stats go into your character's stat pool. The game doesn't really look at it like which hand you are attacking with while using a spell. Well? Since we only attack with spells now, how does the game deal with dual weapons that have different damage? Does it average them? Or use the damage from the weapon that is attacking at that point?
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